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Stats are what your Hero represents. There are three different types of stats:

  • HP - Increases your Hero's HP rating by 5 per upgrade. 
  • ATK - Increases your Hero's ATK rating by 1 per upgrade.
  • DEF - Increases your Hero's DEF rating by 1 per upgrade.

To increase your stats, you need Honor Points. Honor Points can be gained by killing enemies (player or AI) in battles. To get a Honor Point, you need to reach a kill count of 50 before you obtain one point. The more enemies slain, the higher your kill count goes, and when reaching the target you get 1 Honor Point. When you increase the stat you want, the next upgrade requires more Honor Points. Honor Points are more easily obtainable as you level up, as the player battles have more units in higher levels then lower levels.

The stat table is below, and tells you the amount of Honor Points needed to increase that stat.

HP Honor Cost  Attack Honor Cost Defense Honor Cost
1 4 8
1 5 24
1 7 72
1 10 216
1 15 648
1 21 1944
1 30 5832
2 42 17496
2 59 52488
2 82 157464
2 115 472392
3 161
3 226
3 317
4 444
4 622
5 871
5 1219
6 1707
6 2390
7 3346
8 4685
8 6559
9 9183
10 12856
11 17999
13 25199
14 35279
15 49390
17 69146
19 96805
21 162527
23 189739
25 265634
28 371888
30
34
37
41
45
49
54
60
66
72
80
88
97
106
117
129
142
156
171
189
207
228
251
276
304
334
368
405
445
490
539
593
652
717
789
868
955
1051
1156
1271
1399
1538
1692
1862
2048
2253
2478
2726
2999
3298
3628
3991
4390
4830
5313
5844
5428
7071
7778
8556
9412
10353
11388
12527
13780

Medals

Medals increase your Hero's capabilities and stats at the same time. You will be notified when your Hero recieves a Medal. Each Medal has their own special effect, and can be upgraded with Magic Spar and Ingots, which can be obtained from breaking equipment down. All medals can be levelled up to 10.

  • Levelling:
    • Level 1-2: 20 Magic Spar, 10 Iron Ingot
    • Level 2-3: 60 Magic Spar, 20 Iron Ingot

Earth Medal

Behemoth-special medal.

  • Level 1 - 60+ HP, 2% Resistance (Resistance to slow movement, dizzyness, etc.)
  • Level 2 - 120+ HP, 4% Resistance
  • Level 3 - 180+ HP, 6% Resistance
  • Level 4 - 240+ HP, 8% Resistance
  • Level 5 - 300+ HP, 10% Resistance
  • Level 6 - 360+ HP, 12% Resistance
  • Level 7 - 420+ HP, 14% Resistance
  • Level 8 - 480+ HP, 16% Resistance
  • Level 9 - 540+ HP, 18% Resistance
  • Level 10 - 600+ HP, 20% Resistance

When increasing the level of the medal, add 60+ HP and 2% Resistance to the medal of your current level.

Lightning Medal

Berserker-special medal.

  • Level 1 - ATK 1+, 1% Evasion
  • Level 2 - ATK 2+, 2% Evasion
  • Level 3 - ATK 3+, 3% Evasion
  • Level 4 - ATK 4+, 4% Evasion
  • Level 5 - ATK 5+, 5% Evasion
  • Level 6 - ATK 6+, 6% Evasion
  • Level 7 - ATK 7+, 7% Evasion
  • Level 8 - ATK 8+, 8% Evasion
  • Level 9 - ATK 9+, 9% Evasion
  • Level 10 - ATK 10+, 10% Evasion

When increasing the level of the medal, add 1+ ATK and 1% Evasion to the medal of your current level.

Mist Medal

Succubus-special medal.

  • Level 1 - Decrease Spell Cooldown 3%, Dizziness 1%
  • Level 2 - Decrease Spell Cooldown 6%, Dizziness 2%
  • Level 3 - Decrease Spell Cooldown 9%, Dizziness 3%
  • Level 4 - Decrease Spell Cooldown 12%, Dizziness 4%
  • Level 5 - Decrease Spell Cooldown 15%, Dizziness 5%
  • Level 6 - Decrease Spell Cooldown 18%, Dizziness 6%
  • Level 7 - Decrease Spell Cooldown 21%, Dizziness 7%
  • Level 8 - Decrease Spell Cooldown 24%, Dizziness 8%
  • Level 9 - Decrease Spell Cooldown 27%, Dizziness 9%
  • Level 10 - Decrease Spell Cooldown 30%, Dizziness 10%

When increasing the level of the medal, add 3% decreased spell cooldown and 1% Dizziness bonus to the medal of your current level.

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