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Description:

By getting rid of Carl's wingman, we are taking a step closer to the victory!

  • Task Objective - Defeat : Priest*3, Archangel*1, Berserker*2, Mage*12, Shaman*3, Troll Cyborg*3
  • Task Reward - 8500 Gold, 1700 Crystals, 1750 Exp, 1 MOJO
Enemy Line
Showdown with the Jack Brothers

Showdown with the Jack Brothers

<- Berserker in the north used following spells: Mystical Blast, Blue Blast and ???

<- Berserker in the middle used following spells: Blue Flare and ???

Suggestion Berserker:

2/21/12 - level 20, level 6 Berserker - after 12 attempts, i finally beat it (barely). My Berserker is level 6 with 685 HP, 44 attack, 5 def, only spells are shattering strike and footmen spell. Used the following formation, ended up being my hero attacking castle with help from 2 wolf riders and shaman for half of the castles HP before they got killed, against cpu's 2 hero's...spawned the crap out of the spells...the footman spell kept the cpu's heros from doing damage quicker than me...i'm thinking that a back line of footman instead of archers might work too since they can withstand the spells better, my archers didnt stand a chance...


Suggestion Berserker: Level 20 Berserker.

Wolf Wolf Wolf Wolf Mage Archer Footman

Wolf Wolf Wolf Wolf Mage Archer Footman

Wolf Wolf Wolf Wolf Mage Archer Footman

Wolf Wolf Wolf Wolf Mage Archer Footman

Wolf Wolf Wolf Wolf Mage Hero Hero

Wolf Wolf Wolf Wolf Mage Hero Hero

I lost all footmen and archers, most mages, and my hero. I did not lose any wolfriders. I did not use any spells either. After clearing the enemy troll cyborgs my wolf riders made quick work of everyone else, even the Jack Brothers.

Archer Mage Wolf Wolf Mage Troll Footman
Archer Mage Wolf Wolf Mage Troll Footman
Archer Mage Wolf Wolf Mage Troll Footman
Archer Mage Wolf Wolf Mage Troll Footman
Shaman Wolf Wolf Priest Hero Hero Footman
Shaman Wolf Wolf Priest Hero Hero Footman


27/03/12 - level 19, level 5 Berserker (685/28/3) Spells : Shattering Strike + Fire Blast + Footmen Spirit

Shaman Wolf Wolf Mage Ninja Ninja Footman
Shaman Wolf Wolf Mage Ninja Ninja Footman
Shaman Wolf Wolf Mage Ninja Ninja Footman
Shaman Wolf Wolf Mage Ninja Ninja Footman
Priest Mage Priest Mage Priest Hero Hero
Priest Mage Priest Mage Priest Hero hero

Casualties : 2xPriest, 2xMage, 8xNinja, 4xFootman, Hero

ScreenCapture : http://i46.servimg.com/u/f46/15/56/25/93/screen10.jpg

I had to keep my hero the more i can, so we need Priest but they are weak so i added 3 lines of Priest to replace the dead Priest during fight. Footmen+Ninja are a bit stronger/faster than Footmen+Troll

I focused SStrike and FBlast in front of my heroe do kill faster in front of me, i used FSpirit maybe 2 or 3 time max because during summoning my heroe doent hit so it is a waste of time for Berserker.

By Lord Chapo ;)

Confirmed by BigDick$ : I had higher losses, but probably just used my spells differently.

Edit Lord Chapo : Maybe you could try Wolf instead of 2xNinja because Wolf has same HP but are stronger.

=======================================================================

No spells, footman lvl 6, mage lvl 5, priest lvl 5, shaman lvl 4, wolf rider lvl 4

shaman wolf rider wolf rider priest mage footman footman
shaman wolf rider wolf rider priest mage footman footman
shaman wolf rider wolf rider priest hero hero footman
shaman wolf rider wolf rider priest hero hero footman
shaman wolf rider wolf rider priest mage footman footman
shaman wolf rider wolf rider priest mage footman footman

Losses: 9 footman, 2 priest

Confirmed by chitow: Losses: 10 footman, 1 priest


Zero Losses by this formation (Level 27, sorry if this is too high of a level to be fighting this stage...):

archangel archangel priest priest troll cyborg troll cyborg none
archangel archangel priest priest troll cyborg troll cyborg none
shaman iron wheel iron wheel priest priest hero hero
shaman iron wheel iron wheel priest shaman hero hero
archangel archangel priest priest troll cyborg troll cyborg none
archangel archangel priest priest troll cyborg troll cyborg none

Units: lv2 troll cyborg, lv2 archangel, lv4 shaman, lv5 priest, lv7 hero with 1065 hp

Spells: Air bash

By Chubmaster

Suggestion Behemoth:

Shaman Wolf Rider

Mage

Troll Footman Footman
Shaman Wolf Rider

Mage

Troll Footman Footman
Shaman Wolf Rider

Mage

Priest Hero Hero
Shaman Wolf Rider Mage Priest Hero Hero
Shaman Wolf Rider

Mage

Troll Footman Footman
Shaman Wolf Rider

Mage

Troll Footman Footman

Casualties :  8 footmans, 2 Trolls

lvl`s: Shaman lvl.2, Priest lvl.5, Mage lvl.4, Wolf Rider lvl.3, Footman lvl.4, Troll lvl.2

Hero : lvl.7, 1345 HP, 31 ATT, 7 DEF

Spells: Fire Blast

Edited By Alfadir


(by Felwithe 20120223) Behemoth lvl 6 1020hp/26atk/5def with Shattering strike, Fire Blast, Scourge of Doom. (wonder if i shoulda used Footmen spell instead..)

cleric Wolfman mage ninja ninja ninja

cleric wolfman mage ninja ninja ninja

cleric wolfman mage ninja ninja ninja

cleric wolfman mage ninja ninja ninja

cleric wolfman mage cleric Hero

cleric wolfman mage cleric Hero

Casualties : 5 mage 8 clr 4 wolves 12 ninja

breakdown: i have tried with foot/troll combo (no need to try knights with Behemoth) the DPS is very good but the cloth trolls just dont last long enough to eat through the troll borgs... full footmen front rows didnt do it as only one line is attacking + one row of wolf DPS from the back...then tried full mage (very expensive) all 4 rows fell and we havent even touched the enemy heros. Then i used ninjas...and 4th row cloth (mages)...light armour good Vs heavy piercing from the borgs...can hit adjacent and second row targets at once..but very low DPS..but what do you know..it worked (some what)but you MUST have the mage for eating up the heavy armour on the Borgs ..it bought me enough time for my hero to eat through to the castle wall and won with a bypass rather than an enemy wipe. two enemy heros reached my castle wall but i was there way earlier with my hero..one clr...and one mage 2 wolves doing DPS.

must admit if i got to do it again it may NOT work. i was lucky to have one clr left behind me due to the AOE splashes from the Archangels...if that last clr was gone we wipe...Hero break-through is the only way for Behemoth users. so this is my breakdown and contribution to this task. Hope it works for you Moth users too :) Cheerio.

ps : hope someone can be bothered to post a successful attack that uses post lvl 21 units like iron wheels and borgs to prove its really all worth it!...

--------------------------------------------------------------------------------------------------------------------------------

After failing numerous times, I won with the above formation with a minor tweak:


cleric Wolfman mage ninja ninja ninja

cleric wolfman mage ninja ninja ninja

cleric wolfman mage ninja ninja ninja

cleric wolfman mage ninja ninja ninja

shaman wolfman mage cleric Hero Hero

shaman wolfman mage cleric Hero Hero

Hero = Behemoth lvl 6, 945/26/5, Shattering Strike, Footman Spell

Survivors: Hero, 4 wolfman, 2 shaman, 2 cleric

Edit:

MASSIV LOSTS:

6 Priests 4 Wolfs 5 Mages 1 Shaman 12 Ninjas

But Win by destroying castle

greats Insendius


I WON BEHEMOTH

Hero=Behemoth lvl 6, 980-25-5 , Shattering strike-Fire blast- Scourage of doom , me Level : 20

FORMATION :

W W M W W M F

W W M W Wer M F

W W M W W M F

W W M P H H F

W W M P H H F Casualties : 2xP , 5xF , 8xW , 9xM , 1xT

Won by destroying castle


---------------------------------------------------------------------------------------------------------------------------------------------------------


I used the following formation at level 19! Behemoth - Armor of Fury - 945HP, 22ATT, 7DEF - Blue Blast, Footman Spirit, Shattering Strike. Massive losses!!! Lost everything except for Hero and Archers behind Hero. Mostly damage to Castle, but killed remaining Jack before Castle destroyed.


W R - K - M - T - T

W R - K - M - T - T

W R - K - M - T - T

W R - K - M - T - T

A - P - H - H - M - T - T

A - P - H - H - M - T - T



Demeter132

Level 6 (876/22/6) shattering strike-fire blast-scourge of doom.


SHAMAN-WR-WR-MAGE-NINJA-NINJA-FOOTMEN

SHAMAN-WR-WR-MAGE-NINJA-NINJA-FOOTMEN

SHAMAN-WR-WR-MAGE-NINJA-NINJA-FOOTMEN

SHAMAN-WR-WR-MAGE-NINJA-NINJA-FOOTMEN

WR-WR- PRIEST- MAGE- PRIEST- HERO-HERO

PRIEST-MAGE-PRIEST-MAGE-PRIEST-HERO-HERO

Unit lost: 3 MAGES-5 NINJAS-4 FOOTMENI won with that formation.Kill all opposition before destroying the casttle.Use scourge of doom to clear in front of hero.


S WR M P K

S WR M P K

S WR M P K

S WR M P K

S WR M P H

S WR M P H

Level 7 Behemoth With SS 955 HP 7 attack 2 defence, Losses - 6 P 4 K

  • Confirmed, lost 4 priests and 4 knights, best solution by far!

-Russow22

Suggestion Succubus:

level 19 with succubus (level 6, 385 hp, 21 attack, 1 def) using no spells

Shaman | Wolf Wolf | Archer | Mage | Troll | Footman

Shaman | Wolf Wolf | Archer | Mage | Troll | Footman

Shaman | Hero Hero | Archer | Mage | Troll | Footman

Shaman | Hero Hero | Archer | Mage | Troll | Footman

Shaman | Wolf Wolf | Archer | Mage | Troll | Footman

Shaman | Wolf Wolf | Archer | Mage | Troll | Footman

Lost: 6 trolls, 3 archers, 4 mages, 6 footman Replace the Shamans behind the Succubus with 2 Archers in front of her and get this result:

Lost: 6 Trolls, 1 Archer, 1Mage, 6 Footmen.

WIN with Succubus (level 6, - HP 435 - Attack 21 - Defense 2, Fire Blast, Scourge of Doom, Footmen Spirit)

Destroyed top Beserker and a Mage last, so possibility of destroying caslte if all else fails.

Priest Shaman Wolf Wolf Mage Troll Footman
Priest Shaman Wolf Wolf Mage Troll

Footman

Shaman Hero Hero Mage Mage Troll Footman
Shaman Hero Hero Mage Mage Troll Footman
Priest Shaman Wolf Wolf Mage Troll Footman
Priest Shaman Wolf Wolf Mage Troll Footman

Confirmed the above with Succubus after all of the other suggestions failed. I have Blue Blast and Footmen Spirit, and the key was definitely to use both spells as quickly as possible. Survived with Hero, one Wolf, one Shaman, each side attacking the castle. The footmen distracted the remaining Hero often enough to stay ahead on attacking the castle.

^^Confirmed I lost 6 Trolls, 3 Mages and 6 Footman

(Succubus Lvl 6) (Lvl 19, Unicorn Set, Footmen Spirit, Troll Spirit)

Did it with the following Lineup:

Priest Wolfrider Mage Priest Knight
Priest Wolfrider Mage Priest Knight
Priest Hero Mage Priest Knight
Priest Mage Priest Knight
Priest Wolfrider Mage Priest Knight
Priest Wolfrider Mage Priest Knight

Losses: Everthing but Hero, one Priest and one Wolfrider. The key is to spam your defense Spells all the time. At the one hand there is a chance that the enemy heroes cast their spells at your "ghosts", on the other hand you prevent them from attacking your castle to early. My Hero survived very closely. (succubus) by Spavia


Archer Shaman Wolf Rider Wolf Rider Mage Mage Footman
Archer Shaman Wolf Rider Wolf Rider Mage Troll Footman
Priest Hero Hero Wolf Rider Wolf Rider Troll Footman
Priest Hero Hero Wolf Rider Wolf Rider Troll Footman
Archer Shaman Wolf Rider Wolf Rider Mage Troll Footman
Archer Shaman Wolf Rider Wolf Rider Mage Mage Footman

Units lost: 1 Hero, 6 Footman, 2 Shaman, 6 Mage, 2 Priest, 2 Archer, 4 Wolf Raider, 4 Troll (a lot but I win)


another fomarion


hero level 21. no spell, ivy set

preist wolfrider mage troll troll footman


preist wolfrider mage troll troll footman


preist wolfrider mage troll troll footman


preist wolfrider mage troll troll footman


shaman hero mage troll troll foorman


shaman hero mage troll troll foorman


units lost : mage 4, troll 12, foonman 6



modify one another on this with berserker w full jack exept chest with the first 3 spells and was lvl 19 and made follow casulties, 4 troll,2 priest, 4 footmen


form was this

shaman wr priest mage troll fotmed

shaman wr priest mage troll fotmen

shaman wr priest mage troll fotmen

shaman wr priest mage troll fotmen

WR WR priest hero hero

WR priest mage pirest hero hero

lost 4 footmen 4 troll 2 preist


//killingmachine



Just beat it. No spells used, minimum losses.

Used Level 4 Footmen, Level 4 Trolls, Level 3 Archers, Level 1 Wolf Riders, Level 2 Shamans, and the Priests didn't do anything and were useless.

Shaman Priest Archer M T F F
Shaman Succubus Succubus M T F F
Shaman Succubus Succubus M T F F
Shaman Priest Archer M T F F
Priest Shaman Archer M T F F
Shaman Wolf Wolf M T F F

Note: The Priests were useless as the Archers never got attacked. Therefore, if you have higher level Wolf Riders than Archers, I suggest you switch the Priest/Archers out for Wolf Riders. I only use Archers for killing the Mages, but Wolf Riders are more effective against the enemy Heros. If you feel that the Mages will die, though, the Archer + Priests will survive better than a Wolf Rider would.

Explanation: The Footmen are obviously there to tank. The third row is Trolls because by the time the Footmen all die, the Cyborgs should be dead as well, and the Trolls will tank all the magic attacks and should be able to do serious damage or even kill the first row of Mages. The Wolf on the bottom row is there to kill the Archangel, which should not be a threat.

Just like all the previous Jack Brother battles, the Succubus has 4 Shamans behind her to ensure that she kills the enemy heros ASAP since her damage is not reduced on their armor unlike normal units. DO NOT CAST ANY SPELLS. Casting spells takes a very long time and since she has a huge Shaman boost it will actually ruin her damage (Unless you have some 400+ Mojo spell equipped). With the Shamans she will quickly tear through the Mages and enemy Heros, hopefully before they destroy your mages.

Losses: 12 Footmen, 6 Trolls, 1 Mage

Level 19, Succubus (no spells)

shaman archer archer mage troll troll footman
shaman hero hero mage troll troll footman
shaman hero hero mage troll troll footman
shaman archer archer mage troll troll footman
shaman archer archer mage troll troll footman
shaman wolf rider wolf rider mage troll troll footman

Losses: 6 footman, 12 trolls

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