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Portrait shaman
Health (Lv1): 240
Support (Lv1): +20% Attack Speed
Armor: 1.0 Icon clotharmor
Range: 1
Space: 1x1
Population: 1 Icon population
Cost: 120 Gold 001, 250 Crystal 001
Upkeep:  ???

Description

The Shaman is arguably the central unit into powering a player's formation. Without the Shaman, the formation would collapse. Shamans boost the attack speed of the unit in front of it and units one lane above or below the line the Shaman is in. Shamans have low health and cannot attack enemy units much like the Priest.

Shamans are best used to support a Succubus, Iron Wheel or Archangel, since it vastly improves their offensive capabilities. Six Shamans supporting a Succubus increases her attack speed greatly to the point where she can deal astronomical damage in seconds.

The Shaman can be evolved into the Shaman Priest at level 50, granting additional health and additional boosting power. They also learn a new skill, Lightning Arrow, which generates a ball of lightning and hits one enemy target for up to 60 damage and has a 1 minute cooldown. This helps deal some early game damage, but typically doesn't do much in changing the outcome of the battle.

Info

Available at level 18.

Build Time:

  • LVL1: 16:40.69 min
  • LVL2: 15:30.69 min
  • LVL3: 14:20.69 min
  • LVL4: 13:10.69 min
  • LVL5: 12:00.69 min

Level Upgrades

Level Health
Points
Attack Speed
Buff
Upgrade Costs Upgrade
Time
Special
Gold 001 Crystal 001 Magicspar
Unit shaman01 1 240 20.0% - - - - N/A
Unit shaman02 2 252 22.5% 3000 600 5 5 Hours N/A
Unit shaman03 3 264 25.0% 6000 1200 10 8 Hours N/A
4 276 27.5% 10000 2000 16 16 Hours N/A
5 288 30.0% 18000 3500 22 24 Hours N/A
6 300 32.5% 24000 5000 28 32 Hours N/A
Evolve Health
Points
Attack Speed
Buff
Item brassingot Gold
Ingot
Item mithrilingot Elemental
Crystals
Upgrade
Time
Special
Unit shaman07
Shaman Priest
 ?  ?  ?  ?  ?  ? Hours Lighting Arrow - upon entering arena shoots a ball of lightning at the enemy that does 60 damage, and will recharge in one minute.