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Research Center

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Description

We can't produce or fight on our own, but we can increase your productivity and strength!

Info

  • Player must be level x.
  • Cost x Gold, x Crystal.
  • Only one can be built.
  • Build Instant.
  • The Research Center Lab is a 5x5 square building.
  • Selling price: 21700 Gold, 10850 Crystals.
  • Offers the ability to Research for new technology.

Upgrade Cost

Level Build/Upgrade Costs Build/Upgrade Times Sell Price
Gold Crystal Castle Level
1 x x x Instant 21700 Gold

10850 Crystal

2 x x x x Minutes
3 x x x x Minutes
4 x x x x Minutes
5 x x x x Minutes

Research Upgrade

Level

Upgrade Cost



in Magic Spar

Upgrade Effect Upgrade Time

Gold Production Capacity

1 3 10% 1 hour
2 6 20% 2 hours
3 9 30% 4 hours
4 12 40% 8 hours
5 15 50% 16 hours
Crystal Production Capacity 1 3 10% 1 hour
2 6 20% 2 hours
3 9 30% 4 hours
4 12 40% 8 hours
5 15 50% 16 hours
Unit Evasion 1 5 3% 2 hours
2 10 6% 4 hours
3 15 9% 8 hours
4 20 12% 16 hours
5 25 15% 32 hours
Movement Speed 1 4 5% 2 hours
2 10 10% 4 hours
3 15 15% 8 hours
4 20 20% 16 hours
5 25 25% 32 hours
Recruitment Speed 1 3 10% 2 hours
2 6 20% 4 hours
3 9 30% 8 hours
4 12 40% 16 hours
5 15 50% 32 hours
Castle Wall Strength 1 8 100 3 hours
2 16 200 6 hours
3 24 300 12 hours
4 32 400 24 hours
5 40 500 48 hours
Unit Health 1 8 3% 3 hours
2 16 6% 6 hours
3 24 9% 12 hours
4 32 12% 24 hours
5 40 15% 48 hours
Normal Attack 1 8 4% 3 hours
2 16 8% 6 hours
3 24 12% 12 hours
4 32 16% 24 hours
5 40 20% 48 hours
Piercing Attack 1 10 4% 4 hours
2 20 8% 8 hours
3 30 12% 16 hours
4 40 16% 32 hours
5 50 20% 64 hours
Magic Attack 1 12 4% 4 hours
2 24 8% 8 hours
3 36 12% 16 hours
4 48 16% 32 hours
5 60 20% 64 hours
Attack Speed 1 14 3% 5 hours
2 28 6% 10 hours
3 42 9% 20 hours
4 56 12% 40 hours
5 70 15% 80 hours
Critical Hit Rate 1 16 3% 5 hours
2 32 6% 10 hours
3 48 9% 20 hours
4 64 12% 40 hours
5 80 15% 80 hours
Heavy Hit Rate 1 18 3% 6 hours
2 36 6% 12 hours
3 54 9% 24 hours
4 72 12% 48 hours
5 90 15% 96 hours
Unit Resistance 1 20 7% 6 hours
2 40 12% 12 hours
3 60 18% 24 hours
4 80 26% 48 hours
5 100 35% 96 hours
Unit Accuracy 1 20 5% 6 hours
2 40 7% 12 hours
3 60 9% 24 hours
4 80 11% 48 hours
5 100 13% 96 hours
Unit Spell Resistance 1 25 3% 6 hours
2 50 6% 12 hours
3 75 9% 24 hours
4 100 12% 48 hours
5 125 15% 96 hours

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