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Status effects are technical effects in the game applied to every player on consumption of various items, units when various gems/equipment/rings are equipped.

Player Effects

VIP Status - Applies VIP benefits for 24 Hour(s), 1 Week(s), or 1 Month(s) depending on the VIP card consumed.

Gold Boost Card - Doubles gold production capacity for 24 Hour(s).

Crystal Boost Card - Doubles gold production capacity for 24 Hour(s).

Double XP Card - Doubles the XP 001 Experience the player receives for the next 30 battle(s)

Unit/Hero Debuffs

Dizzy - An effect applied on a unit/hero that interrupts an attack and prevents another attack for a short amount of time.

Weak - An effect applied on a unit/hero that reduces their armor, effectively increasing damage taken.

Freeze - An effect applied on a unit/hero that reduces their movement and attack speed. Applied by Ice Gems, mages and Ice Drill.

Poison - An effect applied on a unit/hero that deals various amounts of damage over time.

Unit/Hero Buffs

Evade/Miss - A chance that a unit/hero has to completely avoid an attack and not take damage from it.

Block - A chance that a unit/hero has to half the damage recieved from an attack.

Accuracy - Decreases the enemy's evade chance.

Fortification - Lowered weakness to Heavy hits, Dizzy, Weak, Freeze, and Poison.

Realness - Decrease the enemy's resistance and blocking effect.

Force - ???

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